feat: add comprehensive Golang language support

Add Go-specific agents, skills, and commands for idiomatic Go development:

Agents:
- go-reviewer: Go code review for concurrency, error handling, security
- go-build-resolver: Fix Go build errors with minimal changes

Skills:
- golang-patterns: Idiomatic Go patterns, best practices, conventions
- golang-testing: TDD, table-driven tests, benchmarks, fuzzing

Commands:
- /go-review: Invoke Go code reviewer
- /go-test: Go TDD workflow with coverage
- /go-build: Fix Go build/vet/lint errors

Also updates README.md to document the new Go support.
This commit is contained in:
Claude
2026-01-26 08:20:42 +00:00
parent 56ff5d444b
commit 75e1e46f3f
8 changed files with 2636 additions and 2 deletions

View File

@@ -0,0 +1,673 @@
---
name: golang-patterns
description: Idiomatic Go patterns, best practices, and conventions for building robust, efficient, and maintainable Go applications.
---
# Go Development Patterns
Idiomatic Go patterns and best practices for building robust, efficient, and maintainable applications.
## When to Activate
- Writing new Go code
- Reviewing Go code
- Refactoring existing Go code
- Designing Go packages/modules
## Core Principles
### 1. Simplicity and Clarity
Go favors simplicity over cleverness. Code should be obvious and easy to read.
```go
// Good: Clear and direct
func GetUser(id string) (*User, error) {
user, err := db.FindUser(id)
if err != nil {
return nil, fmt.Errorf("get user %s: %w", id, err)
}
return user, nil
}
// Bad: Overly clever
func GetUser(id string) (*User, error) {
return func() (*User, error) {
if u, e := db.FindUser(id); e == nil {
return u, nil
} else {
return nil, e
}
}()
}
```
### 2. Make the Zero Value Useful
Design types so their zero value is immediately usable without initialization.
```go
// Good: Zero value is useful
type Counter struct {
mu sync.Mutex
count int // zero value is 0, ready to use
}
func (c *Counter) Inc() {
c.mu.Lock()
c.count++
c.mu.Unlock()
}
// Good: bytes.Buffer works with zero value
var buf bytes.Buffer
buf.WriteString("hello")
// Bad: Requires initialization
type BadCounter struct {
counts map[string]int // nil map will panic
}
```
### 3. Accept Interfaces, Return Structs
Functions should accept interface parameters and return concrete types.
```go
// Good: Accepts interface, returns concrete type
func ProcessData(r io.Reader) (*Result, error) {
data, err := io.ReadAll(r)
if err != nil {
return nil, err
}
return &Result{Data: data}, nil
}
// Bad: Returns interface (hides implementation details unnecessarily)
func ProcessData(r io.Reader) (io.Reader, error) {
// ...
}
```
## Error Handling Patterns
### Error Wrapping with Context
```go
// Good: Wrap errors with context
func LoadConfig(path string) (*Config, error) {
data, err := os.ReadFile(path)
if err != nil {
return nil, fmt.Errorf("load config %s: %w", path, err)
}
var cfg Config
if err := json.Unmarshal(data, &cfg); err != nil {
return nil, fmt.Errorf("parse config %s: %w", path, err)
}
return &cfg, nil
}
```
### Custom Error Types
```go
// Define domain-specific errors
type ValidationError struct {
Field string
Message string
}
func (e *ValidationError) Error() string {
return fmt.Sprintf("validation failed on %s: %s", e.Field, e.Message)
}
// Sentinel errors for common cases
var (
ErrNotFound = errors.New("resource not found")
ErrUnauthorized = errors.New("unauthorized")
ErrInvalidInput = errors.New("invalid input")
)
```
### Error Checking with errors.Is and errors.As
```go
func HandleError(err error) {
// Check for specific error
if errors.Is(err, sql.ErrNoRows) {
log.Println("No records found")
return
}
// Check for error type
var validationErr *ValidationError
if errors.As(err, &validationErr) {
log.Printf("Validation error on field %s: %s",
validationErr.Field, validationErr.Message)
return
}
// Unknown error
log.Printf("Unexpected error: %v", err)
}
```
### Never Ignore Errors
```go
// Bad: Ignoring error with blank identifier
result, _ := doSomething()
// Good: Handle or explicitly document why it's safe to ignore
result, err := doSomething()
if err != nil {
return err
}
// Acceptable: When error truly doesn't matter (rare)
_ = writer.Close() // Best-effort cleanup, error logged elsewhere
```
## Concurrency Patterns
### Worker Pool
```go
func WorkerPool(jobs <-chan Job, results chan<- Result, numWorkers int) {
var wg sync.WaitGroup
for i := 0; i < numWorkers; i++ {
wg.Add(1)
go func() {
defer wg.Done()
for job := range jobs {
results <- process(job)
}
}()
}
wg.Wait()
close(results)
}
```
### Context for Cancellation and Timeouts
```go
func FetchWithTimeout(ctx context.Context, url string) ([]byte, error) {
ctx, cancel := context.WithTimeout(ctx, 5*time.Second)
defer cancel()
req, err := http.NewRequestWithContext(ctx, "GET", url, nil)
if err != nil {
return nil, fmt.Errorf("create request: %w", err)
}
resp, err := http.DefaultClient.Do(req)
if err != nil {
return nil, fmt.Errorf("fetch %s: %w", url, err)
}
defer resp.Body.Close()
return io.ReadAll(resp.Body)
}
```
### Graceful Shutdown
```go
func GracefulShutdown(server *http.Server) {
quit := make(chan os.Signal, 1)
signal.Notify(quit, syscall.SIGINT, syscall.SIGTERM)
<-quit
log.Println("Shutting down server...")
ctx, cancel := context.WithTimeout(context.Background(), 30*time.Second)
defer cancel()
if err := server.Shutdown(ctx); err != nil {
log.Fatalf("Server forced to shutdown: %v", err)
}
log.Println("Server exited")
}
```
### errgroup for Coordinated Goroutines
```go
import "golang.org/x/sync/errgroup"
func FetchAll(ctx context.Context, urls []string) ([][]byte, error) {
g, ctx := errgroup.WithContext(ctx)
results := make([][]byte, len(urls))
for i, url := range urls {
i, url := i, url // Capture loop variables
g.Go(func() error {
data, err := FetchWithTimeout(ctx, url)
if err != nil {
return err
}
results[i] = data
return nil
})
}
if err := g.Wait(); err != nil {
return nil, err
}
return results, nil
}
```
### Avoiding Goroutine Leaks
```go
// Bad: Goroutine leak if context is cancelled
func leakyFetch(ctx context.Context, url string) <-chan []byte {
ch := make(chan []byte)
go func() {
data, _ := fetch(url)
ch <- data // Blocks forever if no receiver
}()
return ch
}
// Good: Properly handles cancellation
func safeFetch(ctx context.Context, url string) <-chan []byte {
ch := make(chan []byte, 1) // Buffered channel
go func() {
data, err := fetch(url)
if err != nil {
return
}
select {
case ch <- data:
case <-ctx.Done():
}
}()
return ch
}
```
## Interface Design
### Small, Focused Interfaces
```go
// Good: Single-method interfaces
type Reader interface {
Read(p []byte) (n int, err error)
}
type Writer interface {
Write(p []byte) (n int, err error)
}
type Closer interface {
Close() error
}
// Compose interfaces as needed
type ReadWriteCloser interface {
Reader
Writer
Closer
}
```
### Define Interfaces Where They're Used
```go
// In the consumer package, not the provider
package service
// UserStore defines what this service needs
type UserStore interface {
GetUser(id string) (*User, error)
SaveUser(user *User) error
}
type Service struct {
store UserStore
}
// Concrete implementation can be in another package
// It doesn't need to know about this interface
```
### Optional Behavior with Type Assertions
```go
type Flusher interface {
Flush() error
}
func WriteAndFlush(w io.Writer, data []byte) error {
if _, err := w.Write(data); err != nil {
return err
}
// Flush if supported
if f, ok := w.(Flusher); ok {
return f.Flush()
}
return nil
}
```
## Package Organization
### Standard Project Layout
```
myproject/
├── cmd/
│ └── myapp/
│ └── main.go # Entry point
├── internal/
│ ├── handler/ # HTTP handlers
│ ├── service/ # Business logic
│ ├── repository/ # Data access
│ └── config/ # Configuration
├── pkg/
│ └── client/ # Public API client
├── api/
│ └── v1/ # API definitions (proto, OpenAPI)
├── testdata/ # Test fixtures
├── go.mod
├── go.sum
└── Makefile
```
### Package Naming
```go
// Good: Short, lowercase, no underscores
package http
package json
package user
// Bad: Verbose, mixed case, or redundant
package httpHandler
package json_parser
package userService // Redundant 'Service' suffix
```
### Avoid Package-Level State
```go
// Bad: Global mutable state
var db *sql.DB
func init() {
db, _ = sql.Open("postgres", os.Getenv("DATABASE_URL"))
}
// Good: Dependency injection
type Server struct {
db *sql.DB
}
func NewServer(db *sql.DB) *Server {
return &Server{db: db}
}
```
## Struct Design
### Functional Options Pattern
```go
type Server struct {
addr string
timeout time.Duration
logger *log.Logger
}
type Option func(*Server)
func WithTimeout(d time.Duration) Option {
return func(s *Server) {
s.timeout = d
}
}
func WithLogger(l *log.Logger) Option {
return func(s *Server) {
s.logger = l
}
}
func NewServer(addr string, opts ...Option) *Server {
s := &Server{
addr: addr,
timeout: 30 * time.Second, // default
logger: log.Default(), // default
}
for _, opt := range opts {
opt(s)
}
return s
}
// Usage
server := NewServer(":8080",
WithTimeout(60*time.Second),
WithLogger(customLogger),
)
```
### Embedding for Composition
```go
type Logger struct {
prefix string
}
func (l *Logger) Log(msg string) {
fmt.Printf("[%s] %s\n", l.prefix, msg)
}
type Server struct {
*Logger // Embedding - Server gets Log method
addr string
}
func NewServer(addr string) *Server {
return &Server{
Logger: &Logger{prefix: "SERVER"},
addr: addr,
}
}
// Usage
s := NewServer(":8080")
s.Log("Starting...") // Calls embedded Logger.Log
```
## Memory and Performance
### Preallocate Slices When Size is Known
```go
// Bad: Grows slice multiple times
func processItems(items []Item) []Result {
var results []Result
for _, item := range items {
results = append(results, process(item))
}
return results
}
// Good: Single allocation
func processItems(items []Item) []Result {
results := make([]Result, 0, len(items))
for _, item := range items {
results = append(results, process(item))
}
return results
}
```
### Use sync.Pool for Frequent Allocations
```go
var bufferPool = sync.Pool{
New: func() interface{} {
return new(bytes.Buffer)
},
}
func ProcessRequest(data []byte) []byte {
buf := bufferPool.Get().(*bytes.Buffer)
defer func() {
buf.Reset()
bufferPool.Put(buf)
}()
buf.Write(data)
// Process...
return buf.Bytes()
}
```
### Avoid String Concatenation in Loops
```go
// Bad: Creates many string allocations
func join(parts []string) string {
var result string
for _, p := range parts {
result += p + ","
}
return result
}
// Good: Single allocation with strings.Builder
func join(parts []string) string {
var sb strings.Builder
for i, p := range parts {
if i > 0 {
sb.WriteString(",")
}
sb.WriteString(p)
}
return sb.String()
}
// Best: Use standard library
func join(parts []string) string {
return strings.Join(parts, ",")
}
```
## Go Tooling Integration
### Essential Commands
```bash
# Build and run
go build ./...
go run ./cmd/myapp
# Testing
go test ./...
go test -race ./...
go test -cover ./...
# Static analysis
go vet ./...
staticcheck ./...
golangci-lint run
# Module management
go mod tidy
go mod verify
# Formatting
gofmt -w .
goimports -w .
```
### Recommended Linter Configuration (.golangci.yml)
```yaml
linters:
enable:
- errcheck
- gosimple
- govet
- ineffassign
- staticcheck
- unused
- gofmt
- goimports
- misspell
- unconvert
- unparam
linters-settings:
errcheck:
check-type-assertions: true
govet:
check-shadowing: true
issues:
exclude-use-default: false
```
## Quick Reference: Go Idioms
| Idiom | Description |
|-------|-------------|
| Accept interfaces, return structs | Functions accept interface params, return concrete types |
| Errors are values | Treat errors as first-class values, not exceptions |
| Don't communicate by sharing memory | Use channels for coordination between goroutines |
| Make the zero value useful | Types should work without explicit initialization |
| A little copying is better than a little dependency | Avoid unnecessary external dependencies |
| Clear is better than clever | Prioritize readability over cleverness |
| gofmt is no one's favorite but everyone's friend | Always format with gofmt/goimports |
| Return early | Handle errors first, keep happy path unindented |
## Anti-Patterns to Avoid
```go
// Bad: Naked returns in long functions
func process() (result int, err error) {
// ... 50 lines ...
return // What is being returned?
}
// Bad: Using panic for control flow
func GetUser(id string) *User {
user, err := db.Find(id)
if err != nil {
panic(err) // Don't do this
}
return user
}
// Bad: Passing context in struct
type Request struct {
ctx context.Context // Context should be first param
ID string
}
// Good: Context as first parameter
func ProcessRequest(ctx context.Context, id string) error {
// ...
}
// Bad: Mixing value and pointer receivers
type Counter struct{ n int }
func (c Counter) Value() int { return c.n } // Value receiver
func (c *Counter) Increment() { c.n++ } // Pointer receiver
// Pick one style and be consistent
```
**Remember**: Go code should be boring in the best way - predictable, consistent, and easy to understand. When in doubt, keep it simple.

View File

@@ -0,0 +1,719 @@
---
name: golang-testing
description: Go testing patterns including table-driven tests, subtests, benchmarks, fuzzing, and test coverage. Follows TDD methodology with idiomatic Go practices.
---
# Go Testing Patterns
Comprehensive Go testing patterns for writing reliable, maintainable tests following TDD methodology.
## When to Activate
- Writing new Go functions or methods
- Adding test coverage to existing code
- Creating benchmarks for performance-critical code
- Implementing fuzz tests for input validation
- Following TDD workflow in Go projects
## TDD Workflow for Go
### The RED-GREEN-REFACTOR Cycle
```
RED → Write a failing test first
GREEN → Write minimal code to pass the test
REFACTOR → Improve code while keeping tests green
REPEAT → Continue with next requirement
```
### Step-by-Step TDD in Go
```go
// Step 1: Define the interface/signature
// calculator.go
package calculator
func Add(a, b int) int {
panic("not implemented") // Placeholder
}
// Step 2: Write failing test (RED)
// calculator_test.go
package calculator
import "testing"
func TestAdd(t *testing.T) {
got := Add(2, 3)
want := 5
if got != want {
t.Errorf("Add(2, 3) = %d; want %d", got, want)
}
}
// Step 3: Run test - verify FAIL
// $ go test
// --- FAIL: TestAdd (0.00s)
// panic: not implemented
// Step 4: Implement minimal code (GREEN)
func Add(a, b int) int {
return a + b
}
// Step 5: Run test - verify PASS
// $ go test
// PASS
// Step 6: Refactor if needed, verify tests still pass
```
## Table-Driven Tests
The standard pattern for Go tests. Enables comprehensive coverage with minimal code.
```go
func TestAdd(t *testing.T) {
tests := []struct {
name string
a, b int
expected int
}{
{"positive numbers", 2, 3, 5},
{"negative numbers", -1, -2, -3},
{"zero values", 0, 0, 0},
{"mixed signs", -1, 1, 0},
{"large numbers", 1000000, 2000000, 3000000},
}
for _, tt := range tests {
t.Run(tt.name, func(t *testing.T) {
got := Add(tt.a, tt.b)
if got != tt.expected {
t.Errorf("Add(%d, %d) = %d; want %d",
tt.a, tt.b, got, tt.expected)
}
})
}
}
```
### Table-Driven Tests with Error Cases
```go
func TestParseConfig(t *testing.T) {
tests := []struct {
name string
input string
want *Config
wantErr bool
}{
{
name: "valid config",
input: `{"host": "localhost", "port": 8080}`,
want: &Config{Host: "localhost", Port: 8080},
},
{
name: "invalid JSON",
input: `{invalid}`,
wantErr: true,
},
{
name: "empty input",
input: "",
wantErr: true,
},
{
name: "minimal config",
input: `{}`,
want: &Config{}, // Zero value config
},
}
for _, tt := range tests {
t.Run(tt.name, func(t *testing.T) {
got, err := ParseConfig(tt.input)
if tt.wantErr {
if err == nil {
t.Error("expected error, got nil")
}
return
}
if err != nil {
t.Fatalf("unexpected error: %v", err)
}
if !reflect.DeepEqual(got, tt.want) {
t.Errorf("got %+v; want %+v", got, tt.want)
}
})
}
}
```
## Subtests and Sub-benchmarks
### Organizing Related Tests
```go
func TestUser(t *testing.T) {
// Setup shared by all subtests
db := setupTestDB(t)
t.Run("Create", func(t *testing.T) {
user := &User{Name: "Alice"}
err := db.CreateUser(user)
if err != nil {
t.Fatalf("CreateUser failed: %v", err)
}
if user.ID == "" {
t.Error("expected user ID to be set")
}
})
t.Run("Get", func(t *testing.T) {
user, err := db.GetUser("alice-id")
if err != nil {
t.Fatalf("GetUser failed: %v", err)
}
if user.Name != "Alice" {
t.Errorf("got name %q; want %q", user.Name, "Alice")
}
})
t.Run("Update", func(t *testing.T) {
// ...
})
t.Run("Delete", func(t *testing.T) {
// ...
})
}
```
### Parallel Subtests
```go
func TestParallel(t *testing.T) {
tests := []struct {
name string
input string
}{
{"case1", "input1"},
{"case2", "input2"},
{"case3", "input3"},
}
for _, tt := range tests {
tt := tt // Capture range variable
t.Run(tt.name, func(t *testing.T) {
t.Parallel() // Run subtests in parallel
result := Process(tt.input)
// assertions...
_ = result
})
}
}
```
## Test Helpers
### Helper Functions
```go
func setupTestDB(t *testing.T) *sql.DB {
t.Helper() // Marks this as a helper function
db, err := sql.Open("sqlite3", ":memory:")
if err != nil {
t.Fatalf("failed to open database: %v", err)
}
// Cleanup when test finishes
t.Cleanup(func() {
db.Close()
})
// Run migrations
if _, err := db.Exec(schema); err != nil {
t.Fatalf("failed to create schema: %v", err)
}
return db
}
func assertNoError(t *testing.T, err error) {
t.Helper()
if err != nil {
t.Fatalf("unexpected error: %v", err)
}
}
func assertEqual[T comparable](t *testing.T, got, want T) {
t.Helper()
if got != want {
t.Errorf("got %v; want %v", got, want)
}
}
```
### Temporary Files and Directories
```go
func TestFileProcessing(t *testing.T) {
// Create temp directory - automatically cleaned up
tmpDir := t.TempDir()
// Create test file
testFile := filepath.Join(tmpDir, "test.txt")
err := os.WriteFile(testFile, []byte("test content"), 0644)
if err != nil {
t.Fatalf("failed to create test file: %v", err)
}
// Run test
result, err := ProcessFile(testFile)
if err != nil {
t.Fatalf("ProcessFile failed: %v", err)
}
// Assert...
_ = result
}
```
## Golden Files
Testing against expected output files stored in `testdata/`.
```go
var update = flag.Bool("update", false, "update golden files")
func TestRender(t *testing.T) {
tests := []struct {
name string
input Template
}{
{"simple", Template{Name: "test"}},
{"complex", Template{Name: "test", Items: []string{"a", "b"}}},
}
for _, tt := range tests {
t.Run(tt.name, func(t *testing.T) {
got := Render(tt.input)
golden := filepath.Join("testdata", tt.name+".golden")
if *update {
// Update golden file: go test -update
err := os.WriteFile(golden, got, 0644)
if err != nil {
t.Fatalf("failed to update golden file: %v", err)
}
}
want, err := os.ReadFile(golden)
if err != nil {
t.Fatalf("failed to read golden file: %v", err)
}
if !bytes.Equal(got, want) {
t.Errorf("output mismatch:\ngot:\n%s\nwant:\n%s", got, want)
}
})
}
}
```
## Mocking with Interfaces
### Interface-Based Mocking
```go
// Define interface for dependencies
type UserRepository interface {
GetUser(id string) (*User, error)
SaveUser(user *User) error
}
// Production implementation
type PostgresUserRepository struct {
db *sql.DB
}
func (r *PostgresUserRepository) GetUser(id string) (*User, error) {
// Real database query
}
// Mock implementation for tests
type MockUserRepository struct {
GetUserFunc func(id string) (*User, error)
SaveUserFunc func(user *User) error
}
func (m *MockUserRepository) GetUser(id string) (*User, error) {
return m.GetUserFunc(id)
}
func (m *MockUserRepository) SaveUser(user *User) error {
return m.SaveUserFunc(user)
}
// Test using mock
func TestUserService(t *testing.T) {
mock := &MockUserRepository{
GetUserFunc: func(id string) (*User, error) {
if id == "123" {
return &User{ID: "123", Name: "Alice"}, nil
}
return nil, ErrNotFound
},
}
service := NewUserService(mock)
user, err := service.GetUserProfile("123")
if err != nil {
t.Fatalf("unexpected error: %v", err)
}
if user.Name != "Alice" {
t.Errorf("got name %q; want %q", user.Name, "Alice")
}
}
```
## Benchmarks
### Basic Benchmarks
```go
func BenchmarkProcess(b *testing.B) {
data := generateTestData(1000)
b.ResetTimer() // Don't count setup time
for i := 0; i < b.N; i++ {
Process(data)
}
}
// Run: go test -bench=BenchmarkProcess -benchmem
// Output: BenchmarkProcess-8 10000 105234 ns/op 4096 B/op 10 allocs/op
```
### Benchmark with Different Sizes
```go
func BenchmarkSort(b *testing.B) {
sizes := []int{100, 1000, 10000, 100000}
for _, size := range sizes {
b.Run(fmt.Sprintf("size=%d", size), func(b *testing.B) {
data := generateRandomSlice(size)
b.ResetTimer()
for i := 0; i < b.N; i++ {
// Make a copy to avoid sorting already sorted data
tmp := make([]int, len(data))
copy(tmp, data)
sort.Ints(tmp)
}
})
}
}
```
### Memory Allocation Benchmarks
```go
func BenchmarkStringConcat(b *testing.B) {
parts := []string{"hello", "world", "foo", "bar", "baz"}
b.Run("plus", func(b *testing.B) {
for i := 0; i < b.N; i++ {
var s string
for _, p := range parts {
s += p
}
_ = s
}
})
b.Run("builder", func(b *testing.B) {
for i := 0; i < b.N; i++ {
var sb strings.Builder
for _, p := range parts {
sb.WriteString(p)
}
_ = sb.String()
}
})
b.Run("join", func(b *testing.B) {
for i := 0; i < b.N; i++ {
_ = strings.Join(parts, "")
}
})
}
```
## Fuzzing (Go 1.18+)
### Basic Fuzz Test
```go
func FuzzParseJSON(f *testing.F) {
// Add seed corpus
f.Add(`{"name": "test"}`)
f.Add(`{"count": 123}`)
f.Add(`[]`)
f.Add(`""`)
f.Fuzz(func(t *testing.T, input string) {
var result map[string]interface{}
err := json.Unmarshal([]byte(input), &result)
if err != nil {
// Invalid JSON is expected for random input
return
}
// If parsing succeeded, re-encoding should work
_, err = json.Marshal(result)
if err != nil {
t.Errorf("Marshal failed after successful Unmarshal: %v", err)
}
})
}
// Run: go test -fuzz=FuzzParseJSON -fuzztime=30s
```
### Fuzz Test with Multiple Inputs
```go
func FuzzCompare(f *testing.F) {
f.Add("hello", "world")
f.Add("", "")
f.Add("abc", "abc")
f.Fuzz(func(t *testing.T, a, b string) {
result := Compare(a, b)
// Property: Compare(a, a) should always equal 0
if a == b && result != 0 {
t.Errorf("Compare(%q, %q) = %d; want 0", a, b, result)
}
// Property: Compare(a, b) and Compare(b, a) should have opposite signs
reverse := Compare(b, a)
if (result > 0 && reverse >= 0) || (result < 0 && reverse <= 0) {
if result != 0 || reverse != 0 {
t.Errorf("Compare(%q, %q) = %d, Compare(%q, %q) = %d; inconsistent",
a, b, result, b, a, reverse)
}
}
})
}
```
## Test Coverage
### Running Coverage
```bash
# Basic coverage
go test -cover ./...
# Generate coverage profile
go test -coverprofile=coverage.out ./...
# View coverage in browser
go tool cover -html=coverage.out
# View coverage by function
go tool cover -func=coverage.out
# Coverage with race detection
go test -race -coverprofile=coverage.out ./...
```
### Coverage Targets
| Code Type | Target |
|-----------|--------|
| Critical business logic | 100% |
| Public APIs | 90%+ |
| General code | 80%+ |
| Generated code | Exclude |
### Excluding Generated Code from Coverage
```go
//go:generate mockgen -source=interface.go -destination=mock_interface.go
// In coverage profile, exclude with build tags:
// go test -cover -tags=!generate ./...
```
## HTTP Handler Testing
```go
func TestHealthHandler(t *testing.T) {
// Create request
req := httptest.NewRequest(http.MethodGet, "/health", nil)
w := httptest.NewRecorder()
// Call handler
HealthHandler(w, req)
// Check response
resp := w.Result()
defer resp.Body.Close()
if resp.StatusCode != http.StatusOK {
t.Errorf("got status %d; want %d", resp.StatusCode, http.StatusOK)
}
body, _ := io.ReadAll(resp.Body)
if string(body) != "OK" {
t.Errorf("got body %q; want %q", body, "OK")
}
}
func TestAPIHandler(t *testing.T) {
tests := []struct {
name string
method string
path string
body string
wantStatus int
wantBody string
}{
{
name: "get user",
method: http.MethodGet,
path: "/users/123",
wantStatus: http.StatusOK,
wantBody: `{"id":"123","name":"Alice"}`,
},
{
name: "not found",
method: http.MethodGet,
path: "/users/999",
wantStatus: http.StatusNotFound,
},
{
name: "create user",
method: http.MethodPost,
path: "/users",
body: `{"name":"Bob"}`,
wantStatus: http.StatusCreated,
},
}
handler := NewAPIHandler()
for _, tt := range tests {
t.Run(tt.name, func(t *testing.T) {
var body io.Reader
if tt.body != "" {
body = strings.NewReader(tt.body)
}
req := httptest.NewRequest(tt.method, tt.path, body)
req.Header.Set("Content-Type", "application/json")
w := httptest.NewRecorder()
handler.ServeHTTP(w, req)
if w.Code != tt.wantStatus {
t.Errorf("got status %d; want %d", w.Code, tt.wantStatus)
}
if tt.wantBody != "" && w.Body.String() != tt.wantBody {
t.Errorf("got body %q; want %q", w.Body.String(), tt.wantBody)
}
})
}
}
```
## Testing Commands
```bash
# Run all tests
go test ./...
# Run tests with verbose output
go test -v ./...
# Run specific test
go test -run TestAdd ./...
# Run tests matching pattern
go test -run "TestUser/Create" ./...
# Run tests with race detector
go test -race ./...
# Run tests with coverage
go test -cover -coverprofile=coverage.out ./...
# Run short tests only
go test -short ./...
# Run tests with timeout
go test -timeout 30s ./...
# Run benchmarks
go test -bench=. -benchmem ./...
# Run fuzzing
go test -fuzz=FuzzParse -fuzztime=30s ./...
# Count test runs (for flaky test detection)
go test -count=10 ./...
```
## Best Practices
**DO:**
- Write tests FIRST (TDD)
- Use table-driven tests for comprehensive coverage
- Test behavior, not implementation
- Use `t.Helper()` in helper functions
- Use `t.Parallel()` for independent tests
- Clean up resources with `t.Cleanup()`
- Use meaningful test names that describe the scenario
**DON'T:**
- Test private functions directly (test through public API)
- Use `time.Sleep()` in tests (use channels or conditions)
- Ignore flaky tests (fix or remove them)
- Mock everything (prefer integration tests when possible)
- Skip error path testing
## Integration with CI/CD
```yaml
# GitHub Actions example
test:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v4
- uses: actions/setup-go@v5
with:
go-version: '1.22'
- name: Run tests
run: go test -race -coverprofile=coverage.out ./...
- name: Check coverage
run: |
go tool cover -func=coverage.out | grep total | awk '{print $3}' | \
awk -F'%' '{if ($1 < 80) exit 1}'
```
**Remember**: Tests are documentation. They show how your code is meant to be used. Write them clearly and keep them up to date.